Toxic Interactive is the brain child and passion of Chief Executive Artist, Theresa Devine.
Theresa received her MFA in Painting at University of Houston in 1994 and her BFA in Painting
and Printmaking with honors at Texas A & M University at Corpus Christi in 1991.
In addition to running her game company, Theresa is currently a faculty member at
Columbia College Chicago where she teaches Programming and Game Design.
Her Vision
To initiate a new dawn of creative, critical thinking for the enrichment of all lives.
Her Mission
To mainstream art.
Links:
theresadevine.com
gamesare.amedium.net
News
October 2007 - Toxic Interactive is incorporated in the state of Illinois
April 2008 - Toxic Interactive website is launched
April 2008 - Toxic trademark is filed
April 2008 - First Toxic downloadable game is posted
July 2008 - First freelance game designer hired
August 2008 - Org Chart is solidified
September 2008 - First budget is finished
October 2008 - Second freelance game designer hired
January/April 2009 - Work on feature length game design documents begin
December 2009 - Economic Crash : Feature length game design put on hold
Summer 2009 - Realization: "There is no spoon"
August 2009 - Org Chart rethought
September 2009 - First team "invited" to design and build a game
November 2009 - Contracts signed for first development team
November 2009 - Site redesigned
November 2009 - Second development team "invited"
December 2009 - Build of first commerical game begins
March 2010 - Second design team ramps up
|